I feel that more "rare" drops need to drop on the regular map, rather than just places like Lost Worlds, Dream - Lost Worlds and, Future's End. Also have dungeon bosses drop specific items and possibly a little less trash, like make the first couple bosses harder (like in d1, d2, d3) i feel that those dungeons were the best done dungeons of the game. The rest it felt the first bosses got done sloppily and you got lazy on them but the last bosses were good. I don't know just thoughts... Any feedback?

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Thread: Thoughts
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04-10-2012, 11:05 PM #1
Thoughts
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04-14-2012, 04:14 AM #2
I'll say I could see someone saying "But, but rare drops in those set places are for CASH SHOPPERS."
Ok so a sliding scale for drops ESO. On a scale of 0-100% WHY NOT make all drops available EVERYWHERE? But with a sliding scale?
Cash Shop instances or specific instance gain 75%-100% drop rate. Based on specific times and or days... Special events. So in saying cash shopped I'll say astral virtue ring a bell??
Other instances could be set at 45%-74%.
Regular mapping locations... give something even silly like 0%-15%
Otherwise create a world boss that acts like a pinyata and flipping drops ALL the special items everyone's begging for.
Not in an instance... maybe attacking Pokari City... seeming how ESO loves only that fair city so much. -.-
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04-14-2012, 04:52 PM #3
I do agree with certain things dropping everywhere, like now the Jade of Dragon being the issue, because you obviously need it for your 100 and 115 td, but it only drops in cs areas, but there was no reply whatsoever to this, because people who work at this game are bunch of useless less smart people and giving a response is too much of a challenge. And yes bosses need to stop dropping trash and start dropping something that is actually worth farming. I am level 113 and I only do d11 and not even for gold, once I get my gear, I won't do it, because the dungeon won't pay off my pots and brews and wasted maps because obvs dungeon is bugged as ~~~~ and they didnt bother compensating players in anyway. Well what I said, has been said many times, nothing changed and I doubt anything will.
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04-15-2012, 09:18 AM #4
Lately alot of the players have become disechanted with PWE. Staff keeps ignoring most of the bugs, questions and concerns the players have. I see alot of people posting this phrase:
Well what I said, has been said many times, nothing changed and I doubt anything will.
The perfect example of this can be seen in the Astral Virtue Topic tat has been started by Lufia. It took PWE several pages to basically give the message: they know but for now the plyers have to deal with it. But from what i read on the forums lvl 106+ had to deal with it since it started, since no other possibilities of gaining astral virtue than pit and CA Maps was made available to them...
For the bigger part we will deal with it, but once the virtue runs out completely and it will take months to gain enough spirit and valor to upgrade even the simplest skills, those that remain will be:
- players that spent so much money they don't want to quit and will mostly hang out in pokari to buy and sell and chat
- players that have enough irl resources to spend considerable amounts of money without feeling the pinch
- and players that are just sentimental
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